﻿

var sMax;	// Isthe maximum number of stars
var holder; // Is the holding pattern for clicked state
var preSet; // Is the PreSet value onces a selection has been made
var rated;

// Rollover for image Stars //
function rating(num,index){
	sMax = 0;	// Isthe maximum number of stars
	for(n=0; n<num.parentNode.childNodes.length; n++){
		if(num.parentNode.childNodes[n].nodeName == "A"){
			sMax++;	
		}
	}
	
	if(!rated){
		s = num.id.replace("star"+index+"_", ''); // Get the selected star
		
		a = 0;
		var star = "star"+index
		for(i=1; i<=sMax; i++){		
			if(i<=s){
				//document.getElementById("_"+i).className = "on";
				document.getElementById(star+"_"+i).className = "on";
				//document.getElementById("rateStatus").innerHTML = num.title;	
				holder = a+1;
				a++;
			}else{
				document.getElementById(star+"_"+i).className = "";
			}
		}
	}
}

// For when you roll out of the the whole thing //
function off(me,index){
	var star = "star"+index
	if(!rated){
		if(!preSet){	
			for(i=1; i<=sMax; i++){		
				document.getElementById(star+"_"+i).className = "";
				//document.getElementById("rateStatus").innerHTML = me.parentNode.title;
			}
		}else{
			rating(preSet,index);
			//document.getElementById("rateStatus").innerHTML = document.getElementById("ratingSaved").innerHTML;
		}
	}
}

// When you actually rate something //
function rateIt(me,index){
	if(!rated){
		//document.getElementById("rateStatus").innerHTML = document.getElementById("ratingSaved").innerHTML + " :: "+me.title;
		preSet = me;
		//rated=1;
		sendRate(me);
		rating(me,index);
		
		i = me.id.replace("star"+index+"_", ''); // Get the selected star
		//alert(i);
		//alert(document.getElementById("ddlStar"+index).options.length);
		document.getElementById("ddlStar"+index)[i].selected= "1"
		
	}
}

// Send the rating information somewhere using Ajax or something like that.
function sendRate(sel){
	//alert("Your rating was: "+sel.title);
}


function SelectStart(selected,index)
{
	if (selected=="")
	{
		preset = null;
		var star = "star"+index
		for(i=1; i<=5; i++){		
				document.getElementById(star+"_"+i).className = "";
				//document.getElementById("rateStatus").innerHTML = me.parentNode.title;
			}
		
	}
	else
	{
		var star = document.getElementById('star'+index+"_"+selected);	
		preSet = star;
		rating(star,index);
	}
}



